package Modules.FarmModule
{
	import Modules.PlayerModule.InventoryModule.Tables.Item;

	public class FarmObject
	{
		public var farmObjectID:String;
		public var lastChecked:int;
		public var xPos:Number;
		public var yPos:Number;
		
		public function FarmObject(x:Number, y:Number, item:Item = null )
		{
			if(item != null){
				farmObjectID = item.getID();
			}
			
			xPos = x;
			yPos = y;
		}
	}
}